Primeworks is a top-down mining and automation game about lasers, colors and a little bit of math.


Aim a turret at a rock and it lights up. Add a second beam and the color changes. The total pressure on a rock decides its color, and only a colored rock can be harvested. Work out which beams make which color, then build a mine that does it for you.

  • Mine with lasers. Every color has a recipe. Some are easy, some take real thought, and white is the hardest of all.
  • Bend the light. Mirrors, splitters, prisms, combiners, dimmers and amplifiers bend, split, add and multiply your beams to hit the exact number you need.
  • Automate. Pipe the yield through tubes into silos, and let the turrets work while you explore.
  • Research. Spend your colors on new buildings, stronger turrets, longer range and better tools.
  • Explore. Light beacons to push back the fog. Further out the rock gets richer, and altars wait to attune you to new colors.

Your game saves automatically.

Early development. Feedback and bug reports are very welcome in the comments.

Controls

Move W A S D
Mining laser Hold right mouse
Choose hand tool R
Interact (beacons, altars, tech building) F
Select building 1–8, or click a hotbar slot
Place / rotate Left click / Q, E
Build in a straight line Hold Shift while dragging
Cancel Esc
Deconstruct X, then click a building
Buildings & research Tab
World map M (scroll to zoom, drag to pan)
Beacon Click it

Drag a building from the Tab menu onto the hotbar to keep it there. Right-click a slot to empty it.
Made with Godot

Updated 1 day ago
Published 11 days ago
StatusIn development
PlatformsHTML5
AuthorZaphox
GenreSimulation, Puzzle
Made withGodot
TagsAutomation, Exploration, factory, Godot, mining, Pixel Art, Top-Down
ContentNo generative AI was used

Development log

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Comments

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(+1)

Why is there no save option. All that progress for nothing :(

Added save in 0.2.8!