0.2.0 Release



This version also includes new mechanics, improved tech tree, and delayed destruction of the rocks, changes to beacons, and more!
New art style
In this update the style has changed to neon vector. This style was chosen to create more contrast with the colors. Also due to its simplicity.

Updated tech tree
The tech tree has been readjusted, and it can be improved by buying updates.

Rocks cracking
Before, rocks would break instantly, now they crack and break after 3 seconds.

Beacons
Beacons now have an animation when their requirements are met. They also visually push away the void (blocked chunks)

Tube bridge
This building allows tubes of different colors to cross each other.
Files
Primeworks
Mine rocks with lasers. The pressure you apply changes the color. Primes play a role.
| Status | In development |
| Author | Zaphox |
| Genre | Simulation, Puzzle |
| Tags | Automation, Exploration, factory, Godot, mining, Pixel Art, Top-Down |
More posts
- Primeworks 0.3.4: a new tech tree, altars that hand you your lasers, and a new c...2 days ago
- 0.3.3 Turret yields, sprint, player new face :)4 days ago
- Primeworks 0.3.2: a map with an edge, planned beacons, and rock that blocks your...5 days ago
- Primeworks 0.3.1: now with a title screen6 days ago
- New buildings, art, box select6 days ago
- You can now save the game! 0.2.88 days ago
- Primeworks 0.2.5 & 0.2.6: press F, follow the arrow8 days ago
- 0.2.49 days ago
- How optics work (0.1.2)11 days ago
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